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KAT CHIBI

Developing my own character "Kat"(concepts in 2D menu) into 3D model with ZBrush.

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JANNY

Modeling myself in a stylized 3D character.

Practice modeling the humanoid faces and tried to optimize topology.

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VANATOARE

GAME COLLABS

A game project collaboration with my friends for their graduation project.

Visualizing their idea briefs into characters and turning them into an optimized 3D character ready for rigging and put into game engines.

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SUMMER DOGGO

My first project on modeling organic characters in MAYA and texture painting in Substance painter.

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DESK

Creating and modeling full 3D scenes in MAYA, texturing in Substance Painter, and rendering with Marmoset. 

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